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Mega Man X3 (SNES) - 100% 0:44:39 - Mike Uyama


Published 2005


Single-segment speed run of Mega Man X3 collecting all items, done on January 19 2005. Available in 3 versions: low quality, normal quality, and 60fps high quality.

Author's comments:
First off I have to give a big thanks for Radix for coming up with this route, without this route I probably wouldn't have bothered with this run. I also thank McBAIN for giving me the idea to take damage to get past the first elevator in Doppler stage 2 faster.

My play is good up until the 2nd half of Doppler stage 2, where you might notice my level of play goes down. There are two reasons for this:

1. Having all those items makes me feel invincible, and I know I shouldn't be so complacent but it's like my subconscious just knows I'm overpowered and I stop caring.

2. After completing the elevator segment of Doppler stage 2 (which I end up erring a bit) I feel like I have completed all of the challenging segments of this run, and to me the run is essentially over.

About this route, there might be a better one but I highly doubt it. There are two stage repeats in this run, but they work out well for these two reasons:

1. Going back to Gravity Beetle's stage is a smaller sacrifice to your time than going through the box segment in Blast Hornet's stage AND fighting Blast Hornet without his weakness.

2. Going back to Tunnel Rhino's stage isn't a big waste of time because the helmet upgrade adds time to every stage you enter. In addition, the tornado fang is needed to obtain both the arm upgrade and the robot armors, which in turn are needed to acquire more items.

This run could definitely be improved, but I'm not really motivated enough to do so.

A few notes:

-I mostly use the non-charged versions of special weapons because the charged versions are usually slower in a boss battle. The only exception is Toxic Seahorse, if you use the charged frost shield, Toxic Seahorse takes one less hit to kill.

-When I was fighting Neon Tiger, I was climbing up the walls when he was in the middle of the screen, because the usual tactic I use to dodge his shots doesn't work when he is in the middle of the screen. I spam shots at Neon Tiger after he uses his invincible attack because I couldn't hit him consistently when I tried to time a charged shot.

-I get hit a lot during the Vile battle, but it hardly costs me any time (it wasn't on purpose though).

-I finally manage a perfect runthrough of Doppler stage 1.

-I don't know why my second airdash didn't come out while attempting the shortcut in Doppler stage 2, I must have tried it too early.

-I don't know why my shots messed up like that against Volt Catfish, I thought I was going to swing my Beam Sabre at him.

-The hit I took while fighting Sigma was taken to save time, and yes my Kaiser Sigma battle was pretty crappy, but I really don't care.


Run time 1:00:04
Producer Mike Uyama
Audio/Visual sound, color

Credits

Captured by Nate.

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